Competitive |
Team |
GP |
W |
L |
T |
PCT |
PS |
PSA |
PSD |
DNP |
PF |
PA |
+/- |
Arch nemesis |
18 |
12 |
6 |
0 |
66.67 |
166 |
117 |
49 |
0 |
24.0 |
0.0 |
24.0 |
Harbor Room Nemesis |
18 |
12 |
6 |
0 |
66.67 |
172 |
130 |
42 |
0 |
24.0 |
0.0 |
24.0 |
Stingers |
18 |
8 |
10 |
0 |
44.44 |
140 |
156 |
-16 |
0 |
16.0 |
0.0 |
16.0 |
DIX Balls Deep |
18 |
4 |
14 |
0 |
22.22 |
111 |
186 |
-75 |
0 |
8.0 |
0.0 |
8.0 |
- GP
- Games Played
- W
- Wins
- L
- Losses
- T
- Ties
- PCT
- Winning Percentage
- PS
- Points Scored
- PSA
- Points Scored Against
- PSD
- Points Scored Differential
- DNP
- Forfeits
- PF
- Points For
- PA
- Points Against
- +/-
- Point Differential
View Tiebreaker Rules
Tiebreaker Rules
- Primary:
- Team with more wins
- Secondary:
- Head to head
- Fallback:
- Team with less points scored against
Got It, Thanks